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The Game Master (3rd Edition)
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1990-04-10
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██ ██ LEONG |
Version 1.0 |
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██ █ ██ A Shareware |
██ █ ██ Game of Strategy and Perseverance |
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██ █ ██ User's Guide |
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I n t e r n a t i o n a l |
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BSX's No-License Nonsense Statement!
This product (C) 1990 BSX International
This software is provided "as is" with no guarantees of any kind. You,
the user, are permitted and encouraged to distribute it and use it, but
under the following conditions:
1) You absolutely, positively may not sell this program without the
permission of BSX International.
2) Under no circumstances should you distribute versions of this pro-
duct which have been altered in any way without the permission of BSX
International.
3) Under no circumstances should you remove the copyright notices from
the code or from the documentation which is provided with it.
4) This is a shareware product. You may use it for free for a short
period. After that you must either register or stop using it. You may
still distribute it, however.
If you find this program to be a blast, you ought to send along a
$10.00 registration fee to:
BSX International
806 Park Ridge Rd. Apt. A8
Durham, NC 27713
Make checks payable to Robert Roberds. Thanx!
Pre-Documentation "Don't Panic" Reassurance
Look, it's real easy. These dox are nice, and you oughtta skim them.
But we gotta tell you: It's a true gut to use LEONG.
LEONG: THE BSX BOARDGAME EXTRAVAGANZA-O-RAMA
0. Facts and Stats
This system contains the following files:
LEONG.EXE -The executable program.
LEONG.DAT -A date file.
LEONG.DOC -This documentation file.
BSXCAT.DOC -The BSX International catalog.
ORDER.DOC -BSX Order form.
System requirements:
IBM PC,XT,AT,PS/2 or compatible.
256K RAM at the very least.
EGA or VGA card with 256K of memory.
Microsoft Mouse or compatible.
I. Masters Of The Game
LEONG is an ancient Korean game of skill, dating back to the early
fifth century BC. Even today, the streets of Seoul and of Pyongyang alike
are jammed with LEONG-playing fanatics well into the wee hours.
OK, so the above is doo-doo. We made up the game ourselves, and the
only connection between it and Korea is that the author kinda likes
kimchi. He also watched a lot of the Olympics a couple years back, and
laughs at the thought of future Soviet basketball teams without any
Lithuanians. THAT'LL be a sight!
II. Using LEONG
To run LEONG, just put LEONG.EXE and LEONG.DAT into a directory. Now
you can run LEONG from that directory any time. And, if that
directory is in yer path, you can run LEONG from anywhere, anytime.
Now, just type:
leong
at the DOS prompt. You'll see the opening screen and cruise on to an all-
nighter of Leongian madness.
Here's the deal: LEONG is played on a square board, with 25 grid
squares on a side. You start off with 50 pieces in the bottom two rows.
In the middle of the top row is the goal, five squares wide. The point
is to get one of yer pieces into the goal.
"That's *easy*!" you holler, much like Sir Robin in "Monty Python and
the Holy Grail". Well, don't get cocky, bunky. For there are hidden
pitfalls in the board, and if you move a piece into a pitfall square,
then that piece is outtahere, gonzo, sent to Davey Jones' Locker. Only a
somber X remains to commemorate its sad fate. You win if you get to the
goal. You LOSE if you have no more moveable pieces.
"Criminy!" you exclaim. But there's more.
The Rules of Movement:
No, these have nothing to do with recommended dosages of Milk of
Magnesia. Rather, they pertain to the manner in which a piece can be
moved about the board. It's simple: A piece can be moved to any adjacent
square, so long as that square is itself adjacent to another piece. To
execute a move, click the left mouse button on the piece to select it (it
will be outlined in white). Then click on the square you with to move it
to. It's that simple. If you select a piece and change yer mind about
it, just click the right mouse button to unselect it. If yer tiny little
brain has trouble organizing these simple rules, there is online help.
"Jeez," you interject, in that annoying way that only you seem capable
of. "Where's the challenge in that?" Well, shut yer yap and I'll tellya.
The very REAL problem is that there are many, many different pitfall lay-
outs, so it IS NOT the same every time you play. Therefore, SKILL is
called for, not just memorization. If there were only one pitfall pattern
then it wouldn't be much of a game, would it? Anyhoo, we GAR-OWN-TEE
that every pitfall pattern is winnable, albeit excruciatingly difficult.
One nifty option is the silent playing mode. This lets you
play without any of the cute music playing on startup and after winning
or losing. So you can play without bosses/and or parents and/or your
roommate(s) kicking yer hiney. To run LEONG in silent mode, just use
the parameter -s (or -S) on the command line, as in
C>leong -s.
Silent mode is also accessible from the playing screen. But this comes
AFTER the initial startup tune. So if you don't even want that, use -s.
This brings us to the Boss option. Say you got a real dull, pointless
job, kind of like mine, and you decide to kill some time with a nice game
of LEONG. But yer neo-facist employer would not take a shine to that if
he was to catch you at it. Yer boss, the Master of the Universe with his
heroic Yale chin, would toss you in the shredder if he caught you goofing
on this GAME instead of making him money. (An aside: I'm using the male
pronoun for simplicity. I know there are plenty of horrible *female*
bosses, too.) What to do? Well, just hit the Boss button on the playing
screen, and -POW!- up comes a fake DOS screen. Yer boss walks by, none
the wiser. You may type "exit" or "leong" at the bogus DOS prompt to
return to yer game. Cool, huh? This is a convincing Boss screen, not a
lame EGA "C>" like in F19 Stealth Fighter.
It has been brought to my attention that only bosses play games at
work. So be it. Then you bosses may think of the BOSS option as an
EMPLOYEE option. The song remains the same.
Strategy notes: You have several options on how to go about it. Some
employ the Ayatollah Khomeini Memorial Frontal Assault Tactic, wherein a
bodaciously huge amount of pieces are moved forward in a line. This can
be effective, SOMETIMES, but it usually isn't and, at any rate, it is
extremely wasteful of pieces. No, it's better to send out little parties
of 2-4 guys at a time. Let them find a path that seems viable. If they
get nuked, you can send out more pieces who have the advantage of having
learned from the dead ones' mistakes. Isn't war fun? Keep at it, don't
give up, and keep a stiff upper lip. Or whatever.
Now, as a public service, we have the LEONG "I wanna kill Bob Roberds"
HELP LINE at (919) 493-4875. If yer ever playing LEONG and you just can't
seem to win, if nothing goes yer way and the breaks are beating the boys,
then by all means call and we'll fill you in on how to cheat, making all
the pitfalls visible at once. It is recommended that you deal with yer
frustation in this manner, instead of taking a high-powered rifle down to
the Kentucky Fried Chicken.
III. Technical Info
LEONG was written over a weekend of serious beer-drinking and hard-
core Chinese food-eating. It was done in Turbo Pascal 5.5 on an IBM PC
with an Intel Inboard 386, an Atasi 40Mb hard drive that was falling
apart, a Paradise VGA card, and a Microsoft bus mouse.
The mouse routines used were those in the Public Domain TP4 unit known
as EGAMOUSE, by Eduardo Martins. This is a fine, simple-to-use unit that
comes with source, allowing for easy modification.
The unbelievably buggy background music routines were adapted and de-
bugged from a REAL old TP3 include file dating from the Pleistocene
(1985).
IV. Acknowledgements
Thanks to all who've sent registrations to BSX International and its
predecessor, Bigsoft Industries. Even the letter from the guy in Kuwait
was appreciated, although he CLAIMED he didn't have any American money to
send. I would have liked a couple oil wells, but you know how it is.
Additional thanx are due to Vernon Huang, Donna Brown, and a bunch of
other folks who have made a point of telling me how badly my programs
suck.. Bigtime thanx to all those shareware distributors who have
included BSX products in their libraries. Thanks to all the people named
Leong, without whom this game mighta been named SCHWARTZ or something
V. Version Info
Version 1.0 released 10 Apr. 89. Initial release.
VI. What Shareware Is
Shareware is a software distribution scheme wherein the user tries the
program, then registers it if the product is found to be useful or
enjoyable. Thus, users get cheap software which they have evaluated
before buying, and authors get recompense for their efforts without the
expense and hassle of advertising for a commercial release.
The flaw in the shareware idea is obvious: Pinheads out there may use
shareware programs without registering. These people rip off hard-working
authors, and stultify the otherwise rich shareware environment. THIS IS
MAJOR UNCOOL.
Shareware authors have come up with a few ideas for dealing with the
lack-of-registrants problem. One is to cripple the software, so that
only registered users can take full advantage of the product. This is
real, real stupid, for all it does is tee off EVERYONE, IMMEDIATELY, the
second they try it. They ain't gonna register a program that makes
them mad. Another is to instill odious "Don't forget to register!" mess-
ages in the program, interrupting the user at inopportune times. This
is also counterproductive, for the users get mad, blow the program off,
and don't send the author Jack Diddley.
No, 'tis nobler in the mind for an author to offer SERVICES to the
registered users, not to simply promise to stop torturing them. That's
why we at BSX International offer all our products completely crippleless
and full-featured. What registration gets you is:
A quartely BSX International catalog, and
1/2 price discounts on upgrades from the moment of registration until
the minute you DIE!
Included in this file are BSXCAT.DOC, the latest BSX International
catalog, and ORDER.DOC, the form that makes it true easy to register or
purchase BSX products. Look them over, then fill out ORDER.DOC, drop in
your check/MO and keep shareware alive. Have fun!
-----
Bob Roberds BSX International
"The Ayatollah of Rock 'n' Rollah"
Durham, North Carolina April 1990
Worf: "But is it alive?"
Computer: "Probability positive."
Worf: "I wasn't talking to you!"
PS: Quit whining and just wear yer (expletive deleted)ing seatbelt.
Kentucky Fried Chicken is a registered trademark of Pepsico, Inc.